DARKSIDERS II Was Built DIFFERENT… | Let's Revisit

Source Channel: @frankieframeskip

Published: 2026-10-26T04:44:56Z

Before every game needed a battle pass, a season roadmap, and a million updates… we had games like DARKSIDERS II. And we got to play as DEATH himself. Welcome to **LET'S REVISIT**, a FrankieFrameSkip series where we go back to the games that made an impression, revisit forgotten classics, and see whether they still hit as hard as we remember. This time, we're diving back into **DARKSIDERS II**, the 2012 action RPG from Vigil Games that gave us brutal scythe combat, incredible character designs, massive dungeons, loot, puzzles, and one of the coolest protagonists in gaming. There's something special about this era of games. Big ideas, distinctive art direction, and developers who weren't afraid to build something with personality. But here's the real question… **WAS DARKSIDERS II ACTUALLY THAT GOOD, OR ARE WE REMEMBERING IT THROUGH NOSTALGIA?** Let's find out. ⚔️ **IN THIS EPISODE** • Revisiting the world of Darksiders II • Playing as Death, one of the Four Horsemen • Rediscovering classic combat, exploration, and RPG mechanics • Looking back at the creativity of Vigil Games • Finding out how this action-adventure holds up today **JOIN THE CONVERSATION** Did you play Darksiders II when it first released? Was Death cooler than War? And would you want to see more games like this today? Tell me in the comments. I read them! **FRANKIEFRAMESKIP CHANNELS** Main Channel: https://www.youtube.com/@frankieframeskip Classic Content & Commentary: https://www.youtube.com/@frankieframeskipcomments Subscribe for more LET'S REVISIT episodes, classic gaming, speedrunning, FPS action, and commentary on the games that shaped gaming history. **Some games deserve a second look.** #Darksiders2 #DarksidersII #FrankieFrameSkip #LetsRevisit #RetroGaming

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